﻿#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using System.Diagnostics;
using System.IO;
#endregion using

namespace Turn_ament
{
    // Constant/global values go here
    delegate void ButtonEvent(Button bttn);
    class Var
    {
        public const int TOTAL_WIDTH = 550, TOTAL_HEIGHT = 450, TILE_SIZE = 40;
        public static Rectangle PLAY_AREA = new Rectangle(0, 0, 400, 400);
        public const float MOVE_SPEED = 3.5f;

        #region Colors
        public static Color OUTER_GRAY = Color.FromNonPremultiplied(50, 50, 50, 200);
        #endregion Colors
    }
}
